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Divinity original sin 2 skill scaling

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They get access to 2 AP Infect (155% scaling), combine it with STR scaling Tentacle Lash (125%), Crippling Blow (115%). It's not an optimal build like other builds but it still works, you may or may not have problems on tactician, but I guess it all depends on how you build these kind of builds. In fact, while my fights might take a little longer to resolve, they're just fun to watch them play out.

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Pumping everything into Warfare and a weapon skill just seems kind of dull when you have a game w/ lots of fun potential in fights. I think as long as I don't have to sweat a Tactician run, I want to do future builds that interest me, non-optimized as they may be. aaaaaand we're back! So I wasn't completely off-base, thank you.

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The damage is not maximized but it will still deal good damage. Originally posted by Godwoken Dovahkiin:You can still do it tbh, using Mosquito Swarm for a ranged attack or a decent decay touch for your healer to deal damage is nice.